Friday, July 20, 2012

"Sir, I Think You've Had Enough"

So there I was on a Friday night, by myself, accidentally molesting random strangers as we all crowded around the understaffed bar waiting for our drinks. There are times in my life when I'm forced to reflect and reconsider my long-held belief that mankind is shit. This was not one of those occassions. Standing alone at the bar for 40 mins, gettting limply shoved about by women who don't find me appealing and men who don't find me threatening, I was given a lot of time to mull over the question "what the fuck am I doing here?"



Since turning 18 all those hazy years ago I have on many occassions decided that I hate going out to the pubs/clubs and vowed never to do so again. It's too pricey, too loud, too crowded and I can't engage in conversations with more than one person at a time because you can't ever hear the other person unless their lips are pressed to your cochlea. But despite my frustrations with the sticky floors and the prices of beer I always find myself presenting my drivers licence to the emotionless, brick shithouses with the earpieces that guard the entrance. I have a compulsion it seems. A sickness. And this sickness isn't just classic alcohol dependence; I can get my booze elsewhere and for a fraction of the cost. So what the fuck is my problem? It's time to put on our overthinking caps and explore the possibilities.

1. I love meeting new people
To all of you who think this is a viable option, "Hey, welcome to my blog. If you like your opinions angry and vulgur you've come to the right place."

2. To attract a female
I did some number crunching recently. By using the same calculations one would use to calculate the percentage yield in chemistry I calculated how much success I had yielded in my sexual experiments. By replacing the term "yield" in the equation with the term "hook ups" (girlfriends notwithstanding) I calculated my success at roughly 1.42%. Which means that for every 100 times I go out to drink in a public venue I can expect to "get some" with around 1 or 2 women. So that surely can't be my motivation for going to the pub as I haven't yet commited suicide or been sectioned.

3. I have money to piss about
I'm willing to admit there have been times where this was the case, mostly in the presence of my closest friends on those infrequent occassions where a sizable group of us are all in the same city at the same place with the necessary funds and free time. These factors unfortunatley don't come together as often as I'd like, but like a mirage in the desert they offer me the hope that one day I will go out again and have genuine fun.

4. I love to dance
Fuck dancing.

5. I love the music
In comparison to dancing.

6. The previously described objections are overruled by my smug sense of superiority knowing that I was right to hate this place and everyone in it.
If you think this is a viable option I'd just like to take some time aside to personally thank you for setting aside a no doubt sizable amount of free time to sit at your computer and read through my wealth of blog entries. We've come a long way together my friend.

Thursday, March 15, 2012

Reading Into The "Butterflies" Film Clip

As part of my ongoing mission to slowly leak personal information onto the internet so that stalkers can look for patterns in my behaviour and eventually kidnap and sell me to the Russian mafia as a sex slave, I have decided to share something about my day to day life. As a logical extension of "listening to the song Friday on Fridays" I've recently developed a "Song of the Day" list whereby every named day of the week (except Sunday as of yet) has it's own rediculous song that must be listened to that day. For all you Buffalo Bill's out there the list goes a little something like

Mon - Iceberg Season by Riff Raff and 50 Tyson (because they ball on a Monday and make it feel like the weekend
Tues - Dust by Frank Ocean
Wed - Wonton Soup by Lil B (just coz they both start with W)
Thurs - Butterflies by Alana Lee (just coz I wanted it back to back with "Friday" for an Ark Music double)
Fri - Friday by Rebecca Black (duh)
Sat - Get Down by B4-4 (just coz the boy band vibe reminded me of Saturday mornings watching Video Hits in the 90's)
Sun - Open to suggestions from the general public (guide me fans).

I mention this briefly because today is Thursday and that means my song for today is Butterflies, which has a cutesy, innocent but nonetheless stupid film clip that I want to read into for shits and giggles.. What can I say? I'm bored with reviews for now. The video can be viewed right here in the post in a place that I hope is obvious to you, I suggest watching it for the sake of this post.


So for the duration of the first chorus the stage is set for some high end drama. We see some sweeping shots of a bored classroom before we focus on Alana herself, who stops her dilegent study at regular intervals to lock eyes with the blank-faced, dough-eyed boy with the red shirt and shitty Justin Bieber hairstyle. A note is passed back across to Alana from the boy and he afixes her with another vacuous yet longing gaze.

We then cut to a scene in the playground, where the ruthless social paradigms of the teenage world provide fertile ground for bitches to be bitchy and where quiet, thoughtfull girls like Alana are easy prey. Alana and Boring McBlankface are talking, smiling and finding gentle facination the the computer generated image of a butterfly that has appeared before them. This inspires Alana to spend valuable school time ignoring her education and attempt to draw a more convincing butterfly. It is here we are introduced to the school bitch and her two tag along drones. I don't know why teenage whorebags seen to come in threes and yet still manage to have a clear, unquestioning leader? I guess it's so their one-dimensional characters will add up to make 3, but I digress. Anyway Bitch is handing out what appear to be invites and is hoping to invite Captain Dull but seems irritated that Alana somehow caught wind of the party as well by, I dunno, I guess being right there in mid conversation with him at the time. I mean what did she expect? I'm not some poppy exclusive bimbo who throws "cool people only" parties to get cute boys to make out with me, but even I know that you're supposed to sneakily invite people away from the prying eyes of people you don't want coming. So anyway out of spite Bitch decides to mock Alana's picture of a butterfly before tossing it in a bin. It's pretty rich to scoff at the childishness of drawing butterflies whilst handing out pink invitations that have "It's a Party!" scrawled across them. Also the invite clearly has no information on it regarding times, dates or places and is therefore completely useless.

Back in class Alana appears to be replying to the note that was passed to her in the opening. Ok so we're skipping about on the timeline here but whatever. Anyway she is caught out by the teacher who is apparently irritated that everybody treats his classroom like a speed dating service and decided to get Alana to bring the note out the front to "read it to the class" much to the smug amusement of Bitchy-Spice. Perhaps as a result of embarrassment Alana has some sort of cosmic trip where she imagines some terrible rapper is taking over her song whilst a dream sequence of the party takes place. Alana catches Le Bitch making moves on her man and old Passive Pete just sits there like a lost sheep while the Bitch holds his hand and projects onto him like he's a real life Ken Doll.

Alana then snaps out of the dream and decided that the best thing to do would be to sing the contents of the note to the boy in front of the whole class. Gosh it was lucky the note she wrote was also the chorus to her song. As she does this the camera pans across the class who not only seem to vary in age from 13 to 18, but also don't seem at all surprised or taken aback by this sudden musical number and instead just nod stoically in approval. Even the teacher folds his arms and nods with this look on his face like "fuck yes, respect" which is perhaps one of the many reasons why the children seem able to do whatever they like in his classroom. It might also help if he actually wrote stuff on the board but whatever. The story closes with the Boy finally getting his shit together and leaving a note on Alana's front door. These kids and their fucking notes. Anyway Alana opens it up and it's the picture of the butterfly she drew earlier that got thrown out, which isn't so much an appology or an admission of feelings as much as it is evidence that he trawls through garbage collecting things that girls have touched. But whatever, Alana seems pleased and that's really all the film clip wants us to care about. Actually the message of the film clip has this slight air of "let's drop everything and pander to the romantic whims of hormonal teens." I also can't tell if that whole party rap scene is supposed to be a dream or what. The blurred lense effect and the fact that what happens in it seems to have little bearing on any of the other events makes me feel like it might be, but to what end and purpose is beyond me.

It's actually interesting looking at this song alongside Rebecca Black's Friday because as previously mentioned they are both produced by Ark Music Factory, the co-founder of which is the same guy who shoehorns his out of place and terrible rap bits into each of the songs. Actually in both Friday and Butterflies I'd argue quite strongly that his presence is the worst part of each song, especially in Friday where he doesn't even rhyme anything and literally just describes overtaking a school bus. If you're unconvinced of his inferiority just check out his own rap version of Friday. I can't find a link for it but it used to be on youtube. Feel free to search for it but be warned, shit's fucked up yo.

Friday, March 9, 2012

Rayman Origins

Yippee! Today I'm going to bore you all with more shit that I love. You'll remember a few months back I failed spectacularly to name a game of the year for 2011 because the games industry thrust way more big dicks in my direction than I had orifices to appreciate them with. It didn't help that one of them was Skryim, which has 300 hours of content or something terrifying like that. So after some careful organising and a few months of having each game line up to take turns in giving me a thorough seeing to I have decided, to the interest of nobody, that Rayman Origins was by far the best game I played in 2011.




Giving Rayman Origins GOTY was not something I expected to find myself doing. It was up against some powerful competition and it was nothing more than a humble 2D platformer. It's nothing more than simple runny, jumpy fun. Sure it has a few nice little touches like wall running and wall jumps but there's nothing really new in the repertoire. So it just goes to show that you don't need crazy new ideas and gimmicks or even high polygon count 3D models of realistic Russian soldiers to make a fun game. Just really fucking awsome design choices will do the trick. Some of the best choices in Rayman Origins were made in regards to the difficulty. Rayman Origins is hard, very hard indeed. But really the game is only as hard as you make it. By that I mean the hardest level in the game is optional and can only be unlocked after finishing a series of slightly less hard speed run style levels. Hunting lums and freeing electoons presents another optional, yet satisfying challenge as they will require more advanced platforming skills as well as a keen eye for potential hidden areas. Additionally the challenge in the game is never made overly frustrating or unfair because Ubisoft decided to abolish any lives systems and use regular and forgiving checkpoints so that although the game is extremely challenging it is broken down into managable pieces. This makes the game very addictive indeed in a way that I haven't seen in a game in ages. People talk about Skyrim hijacking massive chunks of life but for me that was nothing compared to Rayman Origins forever tempting me to move forward and seek out the next challenge. It's also the most rewarding game I've played in ages (probably since Bayonetta) with more than a few occassions of me yelling "Fuck! Yes!" at the TV with some sort of obscene gesture accompanying it. You will find yourself being amazed at your own skill and at times needing to put down the controller and stare at the screen, all the while thinking did I just do that?

The level design and art direction are nothing short of superb. The platforms and jumps and enemies and lums are all perfectly placed to ensure the game has a nice smooth flow and rhythm to the way it plays. Think along the lines of Donkey Kong Country 2 and 3 on the SNES mixed in with a bit of the indie hit Super Meat Boy and that will give you a fair idea of how the game will feel to play. And all the while admist this wonderful yet challenging gameplay are the most beautiful and varied environments. I'd wife a bitch a fifth as pretty as this on looks alone. So the gameplay is excellent and the levels are excellent and the graphics are gorgeous so here's the part where we talk about the cons.

There are none.

Ok ok so I guess the story is kind of baffling. Not that it even fucking matters. Honestly if you can't have fun with this game because you don't feel the story is up to speed then I don't want you reading my blog. You are beyond help. But the story is basically Rayman and his friends snore so loudly they wake up the dead. I'm not exactly sure what the motivations are beyond this point for Rayman and pals to journey through these rediculously challenging levels except that they somehow find it equally as rewarding and fun as the player. But honestly I didn't even stop to think about what the end goal actually was until I was nearing the end of the game anyway, I guess Mario has conditioned me to stop caring about the story in 2D platformers.

As if all this wasn't enough but the game also supports 4 player co-op. Not that I ever used it but many trusted sources tell me that it works really well and isn't crap like it kinda is in New Super Mario Bros Wii. So there you have it. Rayman Origins; the best 2D platformer I've ever played, the best Rayman game by far and the best game released in 2011. It's been released on all home consoles, 3DS, Vita and even PC so you have absolutely no fucking excuse not to play it. For what it's worth I played the 360 version.

Saturday, February 18, 2012

Peep Show

Over the past 10 years or so as I angsted my way through the teen years I underwent a multitude of personal, emotional and mental transformations. One such change that I don't often think back on is I learnt to not idolize or look up to anyone. It wasn't a sudden conscious decision made after some soul-crushing encounter with the man I admired most or anything, but rather a natural and organic process that resulted from curiosity. Basically I would like a band or whatever and out of a desire to dig deeper I would discover things about the band, music aside, that I wasn't myself interested in. For example I loved the Smashing Pumpkins and still do, but I also think that Billy Corgan (their front man) is pretentious and weird. I liked Nirvana but I think Kurt Cobain was a bit of a rambling madman. So as time went on I learnt that people and their creative works are often very different things and I stopped treating people as idols and heros and instead opted to treat them as people.

But in more recent years I've changed again. As a result of treating people as people I've found that I've naturally sifted out the people who interest me least and I'm left with people who's personalities are more in line with my own. People who I genuinely respect because of what they say and think. David Mitchell is, as many of my close friends will confirm, one of these people. Now that's David Mitchell the British comedian/actor, not to be confused with the conservative politician, the author, the American voiceover actor or the Canadian lacrosse player all of the same name. It's been a relatively recent thing but I've spent many hours being amused by him as he makes guest appearances on QI or watching compilation videos of him going on hilarious rants on various other Britich panel shows. I watched his sketch comedy show and David Mitchell's soapbox. But it wasn't until recently I started watching Peep Show. Perhaps it was because I knew it wasn't written by David Mitchell or his comedy partner Robert Webb? But eventually at the recommendation of my brothers I decided to give it a shot.

Peep Show is, as the name doesn't suggest, about 2 best friends and room mates sharing uncomfortable, passive, withdrawn and dysfunctional lives together as they try desperately to find women and live fullfilling lives. Mark, played by David Mitchell, is a repressed history enthusiast eternally stuck on the middle rung of the corporate ladder in which he works. While Jeremy (often referred to as Jez) is more outgoing but crippled by incompotence, selfishness, unemployment and a dream of being a successful musician that will never come to fruition. Watching these two men try and fail to break away from these moulds is esentially the crux of the show. And it works, it's really funny.

But that's not to say it's perfect. If you're like me and watch things from beginning of series to end in large gulps rather than weekly nibbles will likely notice that the continuity from episode to episode can be a bit off. In a half hour comedy with very little in the way of an overarching plot it isn't really an issue but considering these two men really hurt and damage the people around them it can be a little strange to see these same people happily chatting away in the next episode as if nothing happened. But there's another more personal issue I've unearthed with Peep Show. The fact is that Peep Show kinda scares me. It's not an irrational fear that you might feel in regards to a hellish monstrosity of twisted flesh and infinite hunger. Nor is it an exhaggerated fear you might feel alone at night after watching Wolf Creek. It's a much more real and pure terror than that. The issue stems from the fact that Peep Show is relatable. And deep within this relatability nestled amoungst the laughter and the squeemishness there's a fear that maybe I could become this. Maybe I'll end up stuck in a rut, devoid of meaningful relationships and pining after women who will never love or connect with me. My podcasting pal Joey and myself often joke that our lives will be like Peepshow, but it is a joke that has just trace amounts of poisonous truth. The truth is that Peep Show can be hard to watch, even if it is hilarious and totally worth it. It's uncomfortable in very much the same way that Ricky Gervais' shows The Office and Extras are. David Mitchell has himself comically described the show as "constant footage of two palled men in their thirties aging in real time" which perfectly encapsulates the humour and nihilism that the show is constantly toying with.

So by all means watch Peep Show, because it is most certainly funny and engaging. But it might not be everyones cup of tea and if you watch it late at night it might just give you nightmares.

Sunday, January 22, 2012

Skip Beat!

Todays review is going to be a short one because I actually watched this anime months ago and just never got around to reviewing it. But I can still remember the important bits like whether or not I liked it and what it was about...mostly. For all you busy interwebbers who popped onto the site during a 15 minute smoke break my feelings toward the anime are summed up quite nicely in the following picture from Skip Beat! (what's with all these animes having exclamation marks in their titles anyway?). Most of the way through I felt like the guy on the right; relaxed and pleased. But then when the show ended I felt like the girl on the left; surprised, disgusted, frustrated and confused. To find out what went wrong we'll have synopsize the plot (is synopsize a real word? Don't know, don't care). 
*Needless to say there be spoilers ahead*


At the start the girl on the left is best friends with some jerkoff who's hoping to be a famous singer (or actor or something; it was never clear and time has not improved it). Now when I say "best friend" I mean it in the anime sense whereby they grew up together and she nurtures him as a motherly figure whilst harboring secret desires to marry him. Unfortunately for her the guy is well aware of this and instead of reciprocating said feelings he takes advantage of her and utilizes her like an unpaid maid. That is, until she overhears him carelessly affirming this to his manager. So she snaps and swears revenge, declaring that one day she will outshine him and use her possition of public adoration to crush him. And so the stage is set. Along the way she eventually gets signed up to a talent company and becomes something of a protege under the companies biggest star , who she had always unfoundedly hated because his popularity rivalled that of her now ex-best friend.

Phew well that was all hard to explain. Anyway, a sort of romantic mutual respect developes between the 2 pictured characters as the girl discovers a talent and love for acting that eventually replaces vengence as motivation. When she finally confronts her rival she manages to show that her passion has elevated her beyond his level and he starts to question his feelings for her. Then it's back to the romance plot for a few episodes and then bam! The end. Fuck you and thanks for watching.

It's actually quite forshadowing that the title has the word "skip" in it because that's exactly what the plot did, it skipped. It skipped right over the end like the budget evaporated and it left all the loose ends dangling depressingly in the cold, howling wind so that all our established good feelings towards the show can fashion them into a noose and hang themselves. Because lets not beat around the bush here, Skip Beat! is an anime for girls. Soppy old girly girls who've just been dumped and need something romantic to watch while they eat raw cookie dough and menstruate. But that said I was actually enjoying it. It wasn't fantastic but it was engaging and easy to watch alone in bed at the end of the day. But if you have an anime like this and slowly develope a romantic connection between 2 characters then you simply have to address it. It could end with a relationship, sex, marriage, mutual suicide, anything really just so long as the romance is fucking addressed and tied up in a conclusive package for us to take away. But Skip Beat! did not do this. Skip Beat! just stopped. I actually had to go online and check if I had all the episodes or whether there was going to be another season or a movie. But no, it was fucking over leaving me completely blueballed and wondering what I'd done to deserve this abandonment. But you know what Skip Beat? It's not me, it's you! Everything that happened was because of you. You took my heart for granted and then tossed me aside like a piece of trash, like I was nothing. You promised me the world and then you broke my fucking heart. But the joke's on you now Skip Beat! Because I'm going to post this blog and tell the whole world that you're nothing but a cock-teasing, heart-crushing whore!

Tuesday, January 10, 2012

de Blob 2


OK finally we're back on to gaming as a topic and boy am I long overdue for this one. de Blob 2, annoyingly spelt without the capitol letter, actually came out a little under a year ago and the sad part is I actually intended to throw up a review within a few weeks of release. But oh well.

de De Blob 2 is very much an "aimed at younger audiences" type game but is one that anyone can and will be able to enjoy. In what I can only assume is a jab at the HD greys and browns that plague current gen games, de Blob 2 see's you controlling a round, blobby character called Blob who is tasked with rubbing paint all over his naked body and jumping around atop buildings in order to restore life to a drab, enslaved world by making it colourful. I can't help but be reminded of the graffiti "street art" vs. the authorities "it's vandalism" battle that is being forever waged. In fact if you look into it too much the message of the game seems to be like that of a Public Enemy or Rage Against the Machine song; it is encouraging us to challenge "the man" in a soft-core military fashion. But instead of homemade explosives we have paint, colour and vibrancy.

Which brings me to another interesting gameplay/story point. Primarily the game is an action platformer with more than a slight hint of a sandbox in the levels. Throughout a level your allies, the Colour Underground, will give you a mission such as "clear out all the enemies from the area" or "free the population from their empty mindless existance." But more often than not they'll ask you to paint buildings, quite often a specific colour. Now hang on just a moment here. The whole game we're being told that making everything grey is boring and soul destroying and dictatorships are wrong and creativity is cool and all that shit. So then why is it that the game is stiffling my creativity and allowing me to only paint certain things a certain colour? Ok so maybe the colour underground aren't enslaving a city but surely I'm not the only one who detects a certain dictatorial hypocricy in the game.



But of course I'm being a bit dramatic about all this. At the heart of de Blob 2 is a core principal, "let's just chill-out and have some fun." And this is exactly what the game lets you do. It's cathartic to get home from a boring day at the office or school or whatever and lay down in a bean bag, flick on your lava lamp and play through an hour or 2 of de Blob 2. Saying that I don't recommend it for long sessions. This is not Skyrim and you will not enjoy playing it all day and night. It's an unwind game to be enjoyed in small managable bites with plenty of chewing between each mouthful. A level a day keeps the stress away. Because really if you do any more than a level in one sitting you'll become frustrated with the repitition. I mentioned a few missions above and really there's not a lot else the game will throw at you aside from the collectibles hidden in the levels. Of course the game manages to keep you engaged with the level and enemy designs and as you progress there will always be something new to see. Although I made light of the "paint everything" central game mechanic it is actually quite satisfying and well executed. The game has a dynamic soundtrack that will change slightly in style depending on what colour you're using and it actually does a lot to help you feel like you're changing and livening up the lifeless world at a relaxed pace.

There are unfortunately a number of frustrations in de Blob 2 though. Firstly, although the controls are mostly pretty good the jump can sometimes feel a little sticky and awkward and timing landings can be a nightmare at times. Although there is a definite aim at a younger audience in terms of humour and design (both of which are very much reminiscent of a Disney Pixar film) the difficulty is definately adequate enough to keep adults engaged. Probably the most fructrating aspect of de Blob 2 is its' odd choice of save system. In levels it uses the somewhat dated method of tracking checkpoints throughout a level that you return to when you die. When you lose all your lives it's game over and the level must be started over from scratch. As mentioned before this type of save system feels very dated and gets frustrating when youcruise through the beginning of a level over and over again just for the opportunity to try the bit you're stuck on again. But perhaps the weirdest design choice of all is this, you can revisit levels in order to find more collectibles etc but you will also have to redo the level. Everything you worked for, all the painting you did, it will all be undone. Which is an odd choice for a sandbox game that in would in general encourage the player to go back for the aforementioned collectibles. I can see why they did it, obviously there are some people who would like the opportunity to replay levels they've already finished, but why couldn't they have offered both options?

But at the end of the day de Blob 2 is fun and satisfying and it's unfortunate that Bluetongue, the Australian studio that developed it, was shut down a few months later. I've heard people complain about the time-limits in each level before but I never found that an issue as long as you're always moving it's easy to rack up heaps of extra time. Plus once all the main missions in the level are done you're given free reighn to explore before deciding to finally finish up. So I don't feel like that complaint is valid. So to wrap things up I'll close by saying that de Blob 2 is good and as it is multiplatform and can be easily bought at a bargain bin price it is well worth checking out.

Monday, January 2, 2012

The 2011 Highlights and Lowlights Reel

 
So now that 2011 has fucked off and died and 2012 has gracefully flown in through our open windows with chocolates and apologies; it seems only fair to look back at the crumpled mess that was 2011 and give a little Eulogy before dowsing it in petrol and burning it.

So you might have gotten the impression that 2011 wasn't the best year for me from my introduction there and you would mostly be correct. I'm not going to wollow in personal greivances here but you can be rest assured that I'm not the only one who's considering 2011 to be a write-off. So the year in general is getting a panning from me, but there have been some redeeming moments and I will do my absolute best to recover these memories and highlights from my New-Years-Eve-damaged brain.

Gaming in 2011
2011 was actually a pretty fantastic year for gaming in my opinion, although this was mostly the case in November which saw the release of Saints Row the Third, Skyrim, The Legend of Zelda: Skyward Sword and Rayman Origins. Of course there have been other good games released this year such as Dark Souls, Deus Ex Human Revolution and Xenoblade Chronicles (which I've yet to play in any appreciable amount).

But with highs come lows and some of gamings lows this year include the extremely slow start for the 3DS, which launched months before a good game was released for it, which turned out to be a remake anyway (Legend of Zelda: Ocarina of Time). This was followed up by another remake of a N64 game, Lylatt Wars, which has been given the American title of Star Fox 64 3D which I refuse to acknowledge for a handful of reasons, only one of which is the extra difficulty in saying it. It wasn't until Mario Kart 7 and Super Mario 3D Land came along that the 3DS has started looking like it might live up to expectations. But I'd like to make it known that if the 3DS actually takes off in the same way that the DS did before it it will be despite the 3D implementation rather than because of it. This is because 3D at best adds a few seconds here and there of immersion breaking gawking and at worst encourages lazy 3D ports of older games. But I haven't given up on the 3DS yet, especially with the promise of new offerings of Monster Hunter, Paper Mario and another installment in the "Tales of" series.

As it has been such a busy year for gaming recently I don't feel it would be fair to award game of the year seeing as how I haven't played a lot of the most recent releases. But having said that Skyward Sword, Skyrim and Dark Souls are actually looking like very strong contenders for the title. I might give you an update on this in the upcoming months.

Events of 2011
The events of 2011 are largely likely to be overlooked here but I feel a special mention ought to go out to all the dictators and "most wanted" type people who have been biting the dust this year. Even Kim Jong-il managed to pop off right at the end there just when we thought all our dictators were starting to look a little healthier. 

Another more personal event of this year was the eventual launch of another online project of mine with my dear friend Joey. That's right after what was probably about 6 months of talking about it Joey and I finally launched our podcast and after an unexpectedly positive response we have managed to post 2 more up with the promise of a fourth one soon. We even have a name, a homepage and a Facebook group now. As a result of the unexpected popularity of the Still Not Happy Podcast my posts here at Inifinite Possiblogities have been at an all time low, with 2011 seeing substantially less posts than any other years. Hopefully 2012 will prove to be the year of the comeback in many aspects of my life, with this blog being a hopeful candidate. This brings me to my next topic.


The Broken Promises of 2011
As a once eager and proud parent who has now grown tired and jaded (yes, even more so) I feel it only fair that I acknowlege some of the promises I've broken to my readers over the year. I've already apologized multiple times for breaking my "I'm gonna post every week" promises but there have been some actual topics and that I've mentioned that I've failed to implement at all. I never got around to attempting any of those joke homework projects, despite a small number of submissions from fans (thanks guys, you know who you are) for which I am a bit regretful. I still like the idea of it and if I had thought of it in 2007 and 2008 I probably would have made some regular segments for it. 


I also promised I'd review games such as de Blob 2, animes like Skip Beat and probably a bunch of other crap I don't even remember. I have decided to make amends and actually review, as best I can, both of these previously mentioned entities in my current "gotta make things right" blog-rush I promised in my previous post. 


Some Other Disappointments of 2011 That Aren't My Fault
  • The Inbetweeners Movie never fucking came to a cinema near me and I've yet to watch it.
  • Since last year when I declared how excited I was for it I have not heard a single fucking peep about the new series of The Games which will be set in London. Hopefully it's coming this year rather than disappearing.
  • Although a fantastic game, Skyward Sword has some irritating padding in it. The worst offender at present is a Dragon that, despite recognising that you are indeed the chosen one who is in a rush to save the world, feels the need to send you on a stupid fetch quest to round up tadpoles. She also flooded the forrest to rid it of the monsters, which at best just introduced more irritating underwater monsters. Fucking idiot dragon bitch.
Some Pleasant Surprises of 2011
  • When Bad Meets Evil finally released an album/EP after about 9 years of doing nothing together. Eminem and Royce da 5'9" really bring out the best in each other here and it's a fantastic recording to listen to.
  • I discovered that a Haruhi Suzumiya movie existed and I watched it on DVD just a few weeks back. It is almost 3 hours of rock solid heart-warming, emotional anime brilliance and marks the high in what was already one of my absolute favourite anime series.
  • Not wanting to get too bogged down in anime but an even more pleasant surprise this year was a short anime movie called 5 Centimeters Per Second. It was a brilliant and touching experience and given that is runs for just under an hour you have no fucking excuse not to watch it.

The Future is Looking Brighter (What I've Got My Eye on in 2012)

At the moment I'm very excited to see if the wasted potential in Final Fantasy XIII finally becomes realized in its sequel Final Fantasy XIII-2 which comes out in February. The Wii U has got me very interested and excited for whenever it comes out this year. The next and final season of Breaking Bad is due to some along mid 2012 and given that the series has never been anything other than excellent I have no reason to be anything other than excited. The previous season didn't even end on a massive fuckoff cliffhanger this time which was quite pleasing. Of course there are many games for 3DS as well as the other current gen consoles that I'm keen to see.

Other than that I'm keen to fix up the mess that my blog has become and keen to expand on the Still Not Happy Podcast with Joey. The rest of the year may just have to be a pleasant mystery. So I'd just like to wrap up by wishing you all a Happy New Year and all the best for 2012.