Showing posts with label Alex Kidd. Show all posts
Showing posts with label Alex Kidd. Show all posts

Monday, September 22, 2008

Recaps and Changes



Just to recap how hard Alex Kidd in Miracle World really truely is just get a load of this pic. Last time I played this is where I got to. This is the furthest I've ever been in this game and I've pretty much given in at this point. Just remember that in THIS game Alex automatically floats upward and so as well as moving left and right it is also necessary to hold down at certain points. Not TOO much of course because then you'd simply get spiked from below. Fuck! That's all I can say.

Now I'm guessing that if there is anyone out there who is still interested at all in my blog they're probably wondering whether I got that Sanity job. The answer is...no idea. Miss Sanity at HR never called me back, despite her promise. I called up the local branch and quizzed the manager and he assured me that they should be calling back soon. "Give 'em a couple more days" he said. He explained that they're doing a LOT of interviews at the moment. So fair enough...I'll just wait some more and so will you.

Added a few "Gadgets" to my blog. You can now see what other blogs I read, subscribe to my blog and inflate my ego by becomming a fan. I currently have zero fans listed but I predict it will get pretty busy in that little box soon. So if you want some bragging rights for when I'm famous you should definately be the first to sign up. Another new change is that I've started wearing shorts. It went from fucking eskimo weather to flippin'...I dunno, it was just really hot, ok?

Wednesday, September 17, 2008

They Don't Make Them Like This Anymore


I know that at least a few of you can remember this game. Alex Kidd in Miracle World. I was playing this game with a friend this afternoon and let me tell you it can be pretty hard. Punching Pterodactils (a good spelling attempt there) in the face, jumping lava pits, running from ghosts and challenging bosses to rock, paper, scizzors can actually be pretty tough. It occured to me that games just aren't like this anymore. They've softened up. Become easier. Partly, I feel, due to better design, but more so due to the fact that video games are becoming a very popular form of entertainment. But in an attempt to please everyone games have started to lose their edge in some respects. This is probably why we're seeing such a strong return of the "oldschool" gaming era (particularly with the Super Nintendo). Don't get me wrong, I think that there are alot of fantastic games in the modern era (Portal, Braid, Zelda and Metroid just to name a few) and I think more are soon to come. But I don't remember the last time I felt as on edge as I felt this afternoon as I sat up, ridged as fuck, taping the jump and punch buttons, trying to time everything PER-FECT-LY! It was simple, punishing and addictive. The game wailed on us furiously but we always came back for more, just to see if we could push ourselves that little bit further into the next level. There are no saved games in Alex Kidd; game over sends you all the way back with nothing at all. All you can do is hope you've learned from your previous mistakes. Alex Kidd was never a perfect game and soon the ex-mascot would be tossed aside in favour of Sega's more well-known Sonic the Hedgehog. But Alex Kidd is a reminder of just how far we've come in the past couple of decades in terms of gaming and just how much as changed. For better and for worse.